October 2018 Progress Update

Hey there! We’re here to haunt you with the Fallout: Miami monthly update for the month of October. Try as we might, we just couldn’t find a way to make everything about this month’s update spooky, there’s just something about the beach you can’t run away from.

That being said, we’ve certainly done our best to curse this video with as much creepy content as possible, and what better way to kick it off than with a chilling ambient track. Rusty Oasis was composed by George M. and can be heard while exploring Meridian—Miami’s industrial zone, home to abandoned equipment and the husks of once-bustling plants and factories.

On to a similarly terrifying topic—what would scary season be like without horror movies? Don’t answer that—a rhetorical question.

The Bog Lord movie poster was drawn by Stanislav Dikolenko. Given that the bombs fell in late October, people in pre-war Miami would surely have been enjoying their fair share of scares. We think that there ain’t nothing more fitting for our setting than a good old-fashioned swamp monster flick!

If you’re feeling stretchy, you could try to tie this next bit of content to horror movies somehow—we’re talking about swimsuits!

All of this colorful women’s beachwear comes courtesy of Adam Doyle. While you might not find many characters strutting their stuff in 2077’s hottest swimsuits and bikinis, you’re bound to encounter some Ghouls still wearing the same things they were 200+ years ago, which the player will also be able to acquire and use. Just do yourself a favor and give it a good a wash first.

Next, we have something that we’re sure you’re all expecting to see in Miami—Speedboats!

Although they won’t really be functional in gameplay terms, boats like these are necessary for the identity of our mod. Not only are they a key part of the aesthetic, they also serve a worldbuilding purpose. The Cubanos use them to transport various goods and as a way to get to the mainland from their home in the Bayshore district of Miami Beach. The speedboat and its variants were made by Trey Ramm.

Back in January, we showed off a 3D model of a sailfish made by Pupcheco.

It took a minute, but we’re finally happy with the texture. This won’t be a creature you’ll encounter in Fallout: Miami, but it will be something you see as a decoration in various seaside diners. The sailfish texture was made by newcomer to the team—Dorian Pillari.

And, last but not least, our big Spooktober reveal—the Snapjaw!

This crocodilian monster can be found in Miami’s more overgrown areas and is considered to be the most dangerous predator in the Vacation Wasteland and the surrounding swamps. Locals tell stories about how they swallow children whole and drag brahmin away at night. The Snapjaw is based on Hopper31’s Gatorclaws Revamped from the Fallout 4 Nexus, with mesh edits by Tyler Woods and new textures by Dpillari.

Fallout: Miami was going to use the Gatorclaws from Nuka World originally, something a lot of you have asked us about. Since we now have our own marshland apex predator, that’s no longer the case, and we’re really happy to finally show it to you guys.

That’s all from us for now, folks, but we’ll be back next month with more new Fallout: Miami content for you!


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